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Updated on December 1, 2011
ALL RULES PREVIOUSLY UNDER REVIEW HAVE BEEN
APPROVED AND ADOPTED FOR IMMEDIATE
DEPLOYMENT AS OF DECEMBER 1, 2011
THE DECISIONS AND RULINGS OF THE SERIES
OFFICIALS SHALL BE BINDING AND FINAL
REGARDING ALL EVENTS AND CIRCUMSTANCES
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SPORTSMANSHIP:
ALL DRIVERS are required to show good
sportsmanship and be respectful of their
fellow drivers and of the series
officials. This applies at ALL TIMES,
whether before, during or after the
actual race. A written warning will be
logged against a driver for their first
offence, 1 week suspension for the 2nd
offence, and 30 day suspension for the
3rd or higher offence. Offences include
verbal outbursts containing blatant
profanity and maliciously ramming
another driver's vehicle (based on
events leading up to or after the
incident) during or after a race.
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OVERAGGRESSIVE DRIVING WILL NOT BE
TOLERATED.
Continually placing yourself in a
position to wreck yourself and more
importantly others will be noted by
officials and will be dealt
with severely. This may include a week or
more suspension, and/or a fine of up to
$25.00. It could also mean going
home and finding a new place to race.
See rule number one. Also BLOCKING IS
NOT RACING. If you choose to try to
block a faster driver behind you in the
early laps of an event, then you're being
considered as discourteous AND you are asking for
disaster. Blocking is somewhat feasible
in the final 5 laps or so of a race when
trying to protect your position, but
again, you must realize that you will
have to be prepared for the potential
consequences.
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CHATTING:
Chatting
is not allowed
during the qualifying session,
during any green flag period in the race
session nor after the "one-to-go"
indication has been given prior to
restarts. Exceptions to this are using
the text auto-chats to notify fellow
competitors of your on-track status
(THIS IS ENCOURAGED), and any official statements
from series officials, such as Lucky Dog
advisories, etc. One of the three race admins will declare a "NO CHATTING"
period to begin as the field prepares to
take the green flag to start the race.
During this period, only brief verbal
courtesy advisories will be allowed,
such as "go high", or "25 pitting".
These will be limited to four words or
less, and MUST be of specific benefit to
your fellow racers. Any chat
outside this scope will result in a
warning for the driver's first offence,
or a black flag for each offence
afterwards, whichever is appropriate.
After a caution period begins, the race
admin will announce, "LIMITED CHAT
ALLOWED". The only chat
allowed during this period will be for
assistance with getting the driver
line-up correct. Any chat outside
this scope will result in a warning for
the driver's first offence, or a black
flag for each offence afterwards,
whichever is appropriate. When
the leader takes the "one-to-go"
indication for a restart, the race admin
will declare a "NO CHATTING" period to
begin again. After the race
concludes, the race admin will declare
that chatting is allowed.
Remember, only one
verbal
warning will be given, per driver for a first
offence, then a "GREEN-FLAG" black flag for each violation
will follow without further warning.
If a driver gets his second or later
violation at a point in the race where
we won't be going back to green-flag
racing, then that driver will be debited
ONE LAP. Repeated non-compliancy
with this policy may result in ejection
from both Teamspeak and the race server.
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FLAMING,
which we define as the use of profanity directed at another driver or an
official, IS NOT TOLERATED in the Race
Channel on Teamspeak, nor in the NR2003
text chat at any time. ONE WARNING
PER DRIVER, PER NIGHT will be given for
minor slips of the tongue, however, a
repeat offences from habitual drivers
and major outbursts will not be tolerated. If you want
to speak frankly with, or "have it out" with another driver
then invite that driver to one of the
alternate
channels of the SSRL Teamspeak server.
The race channel and lobby channel will
remain G-rated channels at all times.
Enter
all other channels of the SSRL Teamspeak
server at your own risk. Offending drivers will be fined from
$5.00 to $25, at the lead official's
discretion, and may be ejected on the
spot. Habitual offenders can
expect higher fines and/or ejection
without warning. Drivers that have been fined
are not allowed to race with the SSRL
again until all outstanding league fines
against the driver have been paid.
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WARP
is an accepted inconvenience of online
multiplayer gaming, however, if you are
warping, IT IS YOUR RESPONSIBILITY to
act in a mature fashion and position
yourself at the back of the racing pack
to avoid an incident. In cases of severe
warp, the warping driver may be asked to
leave the server and not return in that
event. In this case you will receive
points where you finish in the final
running order. Drivers who are asked to
leave the server and fail or refuse to
do so will be subject to ejection and
loss of membership status.
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YELLOW FLAG INCIDENTS
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RACE BACK TO THE CAUTION FLAG AT ALL
TIMES, but do it carefully. If you
cause an incident while racing back to
the caution, then you will be credited
with a caution incident and must pit
just as if you caused the original
caution. We will be using the
LUCKY DOG procedures for all caution
periods, except for any caution period
that occurs inside the last ten laps of
the race. The race official in charge of
the race will determine the
highest-place, non-lead lap driver after
the entire field has cycled around to
take the yellow flag. Officials
will then advise the eligible
driver that he will be the "lucky dog"
for that period. The Lucky Dog recipient will
then come down pit road on the second
lap of the caution period, then SPEED
while on pit road to draw the EOLL
penalty. The driver will signify
either via text chat or voice chat to
the official when he receives the EOLL
penalty from his spotter, then rejoin
the field at the tail end. When the
race goes back green, the LD recipient
will then be given a ONE LAP credit,
which should put the driver back on the
lead lap.
If the official does not hear or see the
"EOLL" response from the LD recipient
driver before the green flag comes back
out, then the driver may not be
credited the lap.
The driver responsible for the caution
period will not be eligible for the
lucky dog lap credit. If there is
uncertainty involved, and one of the
lucky dog recipients is determined to
have been at fault for the incident in
which he received a lucky dog lap
credit, then the lap credit will be
removed in the final results. In cases
where the perpetrator of the incident
would have been the eligible driver for
the lucky dog for that caution period,
then the next driver in line a lap or
more down will receive the lucky dog
credit.
Any driver that "self-spins"
or otherwise causes a caution period will
receive a caution credit, and must come
down pit road on the
SECOND
lap of the caution period that ensues
for that incident. Any incident
claimed immediately after the incident will not be
reviewed after the race, and credit
given to the driver claiming
responsibility. All other
yellow-flag incidences will
be reviewed by the race review panel
(see rule # 9), made up of the top three
finishers of the event. In addition,
the following policy applies to repeat
offenders:
DRIVER'S
SECOND CAUTION:
If you cause a 2nd incident during the
same race event then you must park your
car for the night.
If you are
found to have not pitted on the second
caution lap of a caution that you are
ruled to have caused, then you will be
penalized ONE LAP per violation at the end of the
race and be scored at the tail of that
lap. If you are found to have not parked your
car after two caution credits, then
scoring for you will stop at the point
of the second incident. Anyone
causing a yellow flag that results in
the race not going back to green-flag
condition will be scored at the tail end
of the lap that they finish on.
If
you're not on the same lap as the guy
that you're involved in an incident
with, unless there's clear intent to
make contact demonstrated by the higher
running order driver, then credit for
the incident will go to the
lower-running order driver.
Incidents occurring between two drivers
where clear, singular fault cannot be
determined will likely be
credited to BOTH involved drivers.
In this case, both/all drivers involved
would be expected to come down pit road
to serve their penalty. Any driver
deemed as responsible who was not found
to have pitted as prescribed will be
docked one lap in the final race
standings and placed at the tail of that
lap.
FINAL LAP - Any driver that spins or wrecks another car
on the final lap while racing to the checkered flag will be charged with a caution
incident and placed at the tail of their
lap, whether or not the caution flag
comes out.
SPECIAL CASE 1:
Anyone that attempts a jack-rabbit start
or restart (speeds up then slows down)
that results in a yellow flag will be
credited with the caution
incident. Anyone that runs into
another car/truck on the start or
restarts which results in a yellow flag will be
credited with the caution incident,
unless the vehicle run into failed to
accelerate with the cars around him AND
did not verbally warn drivers behind him
that he would have trouble getting up to
speed prior to the restart.
SPECIAL CASE 2:
Any car that is more than two laps down
to the leader must yield to all lead-lap
cars inside the final ten laps of the
race. Any yellow flag incident caused by
the interaction between a lead-lap
driver and a driver two or more laps
down will automatically be credited to
the lesser-laps driver.
SPECIAL CASE 3:
If you lose control of your car and, as
a result slow and cause the car behind
you to make contact, spin you and bring
out a caution, then YOU will be deemed
as responsible for the caution period.
WARNING: This is NOT a free ticket for
the car running behind to nail the car
ahead if the car ahead merely wiggles
and doesn't lose forward momentum. Any
"ripple" effect further back in the
field that results from this contact
will not be of consequence to the driver
getting loose up front unless the driver
that gets loose up front actually wrecks
or makes contact with another car and
causes him to wreck. These calls will
be judgment calls by the officials, and
the officials decision will be final.
SPECIAL CASE 4:
For races that are run with yellow flags
disabled, the following policy will
apply: If you spin someone and
it's your fault, then you must
immediately pull over to a SAFE area and
come to a complete stop until either the
driver that you spun gets back by you,
or TEN SECONDS, whichever of the two
comes first. Failure to comply
will result in a one-lap penalty,
post-race.
INTENTIONALLY CAUSING A YELLOW FLAG
INCIDENT: Any driver that appears to
intentionally wreck or spin their
vehicle, or that slows dramatically on
the track and causes, or attempts to
cause a yellow flag to be displayed, or
stops on the track and causes, or
attempts to cause a yellow flag to be
displayed will be closely scrutinized.
If it appears to officials that the
driver in question deliberately spun or
wrecked his vehicle, stopped on the
track, slowed dramatically on the track
or otherwise tried to cause the yellow
flag to be displayed, then the driver in
question will be placed on probation for
no less than three months. If the
offence occurs while said driver is
already on probation, then said driver
will be suspended for no less than two
weeks across ALL active series, and
cannot use a provisional during that
period. A driver's history will be
considered when making this call.
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DRIVER
ETIQUETTE WHILE UNDER CAUTION:
After you have taken the caution flag,
you are required to immediately catch up
to the driver that you are scored behind
of and maintain no more than THREE car
lengths distance between yourself and
the car scored ahead of you.
Drivers are not allowed to slow more
than FIVE MPH below the pace car speed
unless the car ahead is holding him up.
If the driver immediately behind you in
position pits and is subsequently
black-flagged for passing under yellow
due to you slowing down without
justifiable cause, then the penalized
driver may request that his black-flag
be cleared, on this basis only.
However, the incident will be reviewed
post-race, and if the black flag was
determined to be NOT due to the fault of
the other driver, then the black-flag
will be reinstated and a TWO LAP penalty
will be assessed to the driver in
question, POST RACE.
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HOW CAUTION
INCIDENTS ARE RULED ON: All
caution incidents are ruled on
by the race review panel, made up of the top three
finishing non-involved drivers of the race
event. The review panel is
responsible for determining who was at
fault for each caution incident of the
race based on the below guidelines. Failure
to perform your duty if you are on the
review panel will result in a last-place
finish for the event in question. The lead official
will ensure that the review panel
rules FIRST: according to the below guidelines;
and SECOND: according to common sense if there
isn't a guideline listed below for the
scenario encountered. We try to do this
logically, based on who committed a
fault that triggered a yellow flag
condition. The following are a few
"problematic" scenarios seen in the
past, and how they will likely be ruled
on.
a. If you run into someone's rear bumper
during a race, then you'll probably get
credit for the incident unless the
driver
you hit is already out of control and
slowing his forward progress while under
green. Of course, this does not
include the car in front slowing down to
negotiate a corner.
b. If you are inside of another driver
going into the corner, can't hold the
bottom groove and force by contact the
outside-lane driver into a situation
that causes a caution incident, then you
can expect to get credit for that
incident unless there is overwhelming
evidence that the incident was caused by
another driver's fault.
c.
If you bounce off the wall and make
contact with another car and either of
you spin and cause a caution, then the
car bouncing off the wall will likely get
credit for the caution.
d. In cases where two drivers are racing
each other and make contact where the trailing
driver makes forward contact with the
rear of the lead driver's bumper and the
contact results in an incident between
the two, then the trailing driver will
receive credit for the incident.
e. In cases where two drivers are racing
each other down into the corner and make
contact, if the driver in the
inside lane and has any part of his car
to the inside of the other driver's car,
holds his line and contact occurs
causing an incident, then the
outside-lane driver will receive credit
for the incident. Same applies to
racing off the corner and on the
straight-aways, unless the inside car
crowds the outside car into the outside
wall.
f. In cases where two drivers are racing
each other and make contact, if the driver in the
inside lane gets forced onto the apron
by contact from the outside car and the
inside car, as a result drifts up into
the outside car and causes an incident,
then the outside-lane driver will
receive credit for the incident.
g. In cases where several cars are in
nose to tail proximity, referred to as
car "A", "B", and "C", in that order
from lead to tail, and car "B" makes
contact with car "A" ahead of him and
causes a sudden loss of forward momentum
that results in car "C" spinning car
"B", then car "B" will be deemed at
fault. This scenario is difficult to
rule on, so the basis will be the
initiator of the contact that caused the
loss of forward momentum.
h. If two drivers are racing
side-by-side and contact between them
causes an incident, and officials can't
determine which of the drivers was out
of their rightful lane (textbook example
of "just hard racing"), then both
drivers will be held at fault.
i. If you are having obvious connection
issues and choose to stay on the race
track and subsequently cause a caution
incident due to your connection issue,
then you will receive two caution
credits for the incident.
It's impossible to list all of the
possible scenarios that cause cautions,
so most of them will be ruled on using
common sense. Officials reserve
the right to overrule a driver's claim
to a caution credit if he deems fault
should clearly go to the other involved
driver. Therefore, it would be in
a driver's best interest to take the
trip down pit road unless he's sure that
he didn't cause the incident in
question. Common sense has to be
used in making these kind of
determinations.
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YELLOW LINE ON SUPERSPEEDWAYS:
Drivers may not pull alongside another
car with any portion of their race
vehicle while below the yellow line at
any point on the speedway while under
green or while racing back to the
caution flag. If they do so, then they
must fall back completely behind the car
that they pulled alongside of while they
were on the yellow line before
attempting any subsequent pass attempt
on that car. Under no circumstances
will a driver be allowed to gain a
position at the start/finish line if ANY
part of the pass was made while said
driver was on or below the yellow
line. Since it is too difficult to
establish just how far across the line
is too much, the line will be drawn
right on the yellow line's outer
boundary. That means, if you so much as
touch it ANYWHERE on the track while
attempting to gain a position on the
driver directly in front of you without
being forced down there by direct
contact, then you must fall back behind
the car. However, if you are being
challenged by another car on the outside
and you, as the inside car touch the
yellow line then you may hold your
ground and race for the position. This
rule applies only to the driver touching
the yellow line while making a challenge
to advance his position on the inside
lane.
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BLOCKING:
There is a fine line between aggressive
blocking and taking the driver behind's
line away.
If you erratically change lanes to block another
driver on a straight-away and cause a
wreck that results in a yellow flag,
then the blocking driver will probably be given credit for the
incident.
But be
advised, just because the driver in
front moves down in the corner directly
in front of you to protect his position,
that isn't considered over-aggressive
blocking.
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APRON:
Stay above the out of bounds lines when
making a pass!
Any driver touching the apron (the area
below the apron boundary line) that
results in contact with another car that
results in one or both cars being
involved in a wreck and related yellow flag will
be given credit for the incident, and
will be required to take the pit road
penalty on the second lap of caution. If
this occurs with less than enough laps
remaining to allow for the pit road
penalty, then the offending driver will
be scored at the tail-end of the current
lap that he was on when the incident
occurred.
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BUMP-DRAFTING:
No bump-drafting allowed in the corners.
That means the corner entries, as well.
If you wreck another driver due to
bump-drafting him in the corner then you
will be ruled at fault for the incident.
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STARTS AND
RESTARTS: On the initial start of the
race, the pole-sitter is responsible to
maintain pace speed all the way to the
point where the green light comes on
with no more than a +/- 3 mph variation
in pace speed. The racing begins
ONLY when the green light is displayed
on the initial start of the race.
If the pole-sitter fires early, then he
must come down pit road under green the
next time by, or he will be penalized
one lap in the final standings. On all race restarts, the race
leader must maintain a constant pace
speed (+/- 3 mph) beginning when he
takes the one-to-go indication and must
hold that speed until the green light
come on or he crosses the start/finish
line, whichever comes first. On all
starts and restarts, drivers are
required to maintain no more than a one
and a half
car length distance between themselves and the
car in front of them, and cannot break
the plane of the rear bumper of the car
in front of them until the green light
comes on. You may not begin closing the
gap on the car ahead of you until AFTER
the green light comes on. Any driver
that causes the gap between them and the
car in front or behind them to increase
beyond 2 car lengths between turn 4's
exit and the point where the green
is displayed will be subject to a
penalty if he is protested for excessive
variation of the pace speed. Any driver
that gets caught getting a run on the
driver in front of them before the
pole-sitter/race leader has fired or the
green light comes on, whichever comes
first, and gains positions as a result
of getting the run will be penalized the
number of positions he gained in the
final standings, unless he gives the
positions back before the following lap
is completed. Any driver that has his
car's nose in front of the car ahead's
rear bumper plane when the green light
comes on and does not drop back behind
the car ahead before reaching turn one
will be penalized one position for each
position he gains over the course of the
lap.
SPECIAL CASE 1: If you are not
within the prescribed two car length
distance to the car in front of you when
the green light comes on, then you must
be running no more than FIVE mph over
the pace speed when the green light
comes on. The intent of this case
is to prevent cars that are lagging
behind from gaining an advantage on
restarts. If the car lagging
behind doesn't pass another car that's
up to speed before reaching the back
stretch, then there will be no penalty
for violation of this special case rule.
The penalty for violation of any part of
this rule is at the discretion of the
league admins and officials.
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RETALIATION:
If you have a problem with another
driver, it will be settled in a private
(one on one) chat with that driver after
the race, or over private
e-mail. It will NOT be settled on
the track nor in the chat during the race.
Anyone that retaliates against another
driver on the race track, either during
or after any race event will be
penalized.
Repeat-offenders may be suspended from
the SSRL league. First-time
offenders have the option of a either a one-race
suspension from the series in which the
violation occurred or a $15.00 fine,
plus three months probation.
Second-time offenders will have the
option of either a two-race week suspension
from ALL SSRL racing activities or a
$25.00 fine, plus six months probation. Third-time violators will
be banned from the league for the
remainder of the current calendar
season, or 90 days, whichever is longer
plus a $50.00 fine due at the time of
reinstatement. Any
violations of this nature while on
probation will result in an automatic
90-day suspension from all SSRL series,
plus a $50.00 fine to be reinstated.
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SECURITY:
Members of the SSRL will not, at any
time publish, relay, or pass along in
any form or fashion SSRL race event
passwords to anyone or anything. The
SSRL is a PRIVATE league, and its
members were invited individually to
participate in the league. Penalty for
infraction will be immediate ejection
from the league. Members are not allowed
to share their SSRL RaceLM, CFM nor
forum login credentials with any other
person. Penalty for infraction will be
immediate ejection from the league.
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SSRL
"SPECIFICATION" NR2003 EXECUTABLE:
Beginning on July 1st, 2010 all SSRL
competitors will be required to be
running the SSRL "specification" NR2003 executable file
in their NASCAR Racing 2003 Season
folder. This file installer can be
downloaded now on the Downloads page of
the SSRL Forum. Instructions are
posted in the file description area for
the file. After June 30th, 2010, any
top-three finishing driver who's Hacker
Smacker report shows non-compliant file
attributes for the NR2003.EXE file will
be WARNED that he is non-compliant with
the SSRL NR2003.EXE file specifications.
Any repeat non-compliancy will result in
the driver being disqualified from the
event in question. 3rd time and
habitual offenders
will be subject to ban from the SSRL.
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TECH INSPECTIONS:
As a continued effort to discourage
hacking and cheating, all top-three finishers are subject to
have their Hacker Smacker processes
report reviewed after race events have
concluded. If any of these drivers
is found to have not been running the
SSRL "specification" NR2003.EXE file for the
session, then he will fail the tech
inspection process. Any driver in
the top three finishing positions that
is caught running ANY computer process
that's reported size by Hacker Smacker
significantly differs from that reported
by a Google search of the authentic
details for the specific process will
fail the tech inspection process. IT
IS HIGHLY RECOMMENDED THAT DRIVERS
UTILIZE END-IT-ALL, GAMEBOOSTER, OR
WINDOWS TASK MANAGER TO SHUT DOWN ALL
UNNECESSARY PROCESSES AND APPLICATIONS
PRIOR TO THE BEGINNING OF THE LOCK-DOWN
PERIOD EACH RACE NIGHT. FIRST
OFFENDERS will receive a warning strike,
noted on the Driver Roster page under
their name. They will also be
notified via the SSRL Forum that they
have been flagged for the violation.
At that point, no penalties will be
assessed against the driver.
However, if the driver fails the tech
inspection process again, then he
will be DISQUALIFIED from the event in
question.
Repeated violations afterwards will
warrant a ban from the SSRL.
The SSRL will not tolerate any driver
that cheats. This includes the driver's
use of performance enhancing
modifications to the NR2003 file system
or memory map, performance enhancing
additions and the use of memory
debugging tools such as "RAM Cheat".
We will also be doing random F1 and F5
screen shots for the top three finishers
if officials feel that a driver is
performing well above and beyond his
usual level. Our drivers and officials have come to
be able to recognize drivers that
perform grossly beyond their natural
potential, so if you fall into this
category then expect to be questioned by
officials. The accused driver's
attitude and response to this
questioning will be a key consideration
in the league's rulings against the
driver in question. Penalties range
from probation to permanent ban from the
league, at the officials' discretion.
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CONNECTION
ISSUES WITH SERVER: NR2003
server crashes and game crashes do occur
from time to time, everyone needs to
realize these facts. In the event of a
server crash or server connection issue
where EVERYONE gets disconnected due to
the server issue:
a) If the race
event has not yet gone green, the
session can be restarted ONCE.
b) If
less than half of the
scheduled event laps have not been completed, then
the race will be cancelled, and will not be rescheduled.
c) If half or more than half of the
scheduled event laps are completed, then
the race will be called official IF scoring is available.
In that case, we will go back
to the last-completed green-flag lap and
that will be the official finish. If no
scoring is available due to the incident
causing the crash, then the race will be
cancelled and will not be rescheduled.
Internet data interruptions and computer
crashes are
inevitable. Sometimes a single core
router on the internet can hick-up,
causing everyone hopping across it at
that time to lose connection.
Sometimes computers lock-up, and
sometimes you accidentally hit the
Windows key.
The SSRL
makes no concessions for these
occurrences. If your
computer locks up or you get
disconnected from the server while
you're leading on the last lap, well,
just like in real racing unexpected
problems can strike at any time.
You will be scored wherever the official
results file places you. NO
EXCEPTIONS!! Just deal with it,
and make the best
of the situation and move on.
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RACER IDs:
All SSRL drivers must use driver
names/ID with, at minimum their first
initial and full last name. We will ask
for resolution one time without penalty.
If the problem is not corrected for the
next event then that driver will not be
allowed to race.
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CAR NUMBERS:
Car numbers must be approved by the
SSR webmaster
in order to be used in SSR
competition. Car numbers are assigned
to drivers when they sign-up with the
SSRL. However,
any SSR member that is considered as
"stagnant", or that has not raced in a
SSRL event for a period of one month is
subject to lose his assigned car number
upon it being requested by a new driver
sign-up.
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RACE SERVER
RESTARTS: There will be no
restarts of the qualifying session for
the purpose of allowing a driver having
connection troubles or other technical
difficulties to get into the race
session. The will be no restarts of the
race session after the green flag has
been waved.
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LAPPED CAR
ETIQUETTE: When racing at
tracks other than Daytona or Talladega,
if you are about to be lapped and are impeding the race
leader, you are allowed three laps to try to stay ahead of a
greater-laps driver. After three laps of impeding that
driver you must yield to that driver and the remaining
greater-laps drivers. The greater-laps
driver is
required to give the lesser-laps driver a
PUBLIC verbal warning at least TEN SECONDS
prior to physically moving him. Ten seconds after the verbal warning has
been given, the lesser-laps driver is
considered as "fair
game" for the greater-laps driver.
When racing at Daytona, Talladega or
Coca Cola Speedways,
lapped cars are allowed to hold
their position without regard for the
interests of greater-laps drivers UNTIL
the "five laps to go" period has been
reached.
However, if a lapped car has nothing to
gain (or no one in his vicinity on the
same lap) by impeding the lead-lap cars,
then he must yield the position
immediately upon request by the
advancing driver. Any yellow flag
incident that results from a lesser-laps
driver being moved out of the way as
prescribed above will be credited to the
lesser-laps driver.
Lapped cars, please do not ask for laps
back from the leader. If they want to
give them, they will move to the top
side of the track and slow-up. That
will be your indication that the lap is
being offered by the leader. HOWEVER,
it is our recommendation that the leader
remain at race speed until he takes the
yellow flag, in the interest of
preventing a major wreck. ANYONE
SLOWING BEFORE TAKING THE YELLOW FLAG
AND CAUSING ANOTHER WRECK WILL BE
CREDITED WITH A YELLOW FLAG INCIDENT,
REGARDLESS OF WHETHER OR NOT HE CAUSED
THE ORIGINAL CAUTION PERIOD.
-
DAMAGED CAR
ETIQUETTE: If you have severe
engine damage, to the point where your
race vehicle is smoking then you are
prohibited from further racing in the
current event. If you attain a
"smoker" status during any race event
while under green flag conditions, you
are required to go to your pit stall for
evaluation by your crew within three
laps of the onset of the smoking
condition. If you attain the
"smoker" status while under caution, or
your "smoker" status carries over into a
caution period, then you are required to
pit under that caution period and report
to your pit box for evaluation by your
crew. You may not reenter the race
with a smoking race vehicle.
If you are otherwise damaged to a lesser
degree, and are not smoking then you
will be allowed to race, but must not in
any way impede the progress of other
racers. You will be highly
scrutinized upon involvement of any
caution incident while having a
pre-existing damaged status, and are
very likely to receive the credit for
such an incident.
-
BLACK FLAGS
DUE TO SIM / TRACK
BUGS: Black flags will NOT be cleared
unless:
a) there
is a DEDICATED, non-racing SSRL admin
overseeing the race, and the issue that
caused the black flag can be determined
by the dedicated admin as invalid.
b) the
black flag was caused by reason outlined
in rule # 8,
DRIVER
ETIQUETTE WHILE UNDER CAUTION.
There are provisions to this clause, as
defined by rule # 8. If this black
flag is requested to be cleared by
driver in question, cleared by the
admins as a result of the request, then
determined in a post-race review to be
unwarranted pursuant to the rule then
driver in question will be penalized TWO
laps, post-race.
c) the
black flag was a result of a "jumping
the restart" penalty caused by passing
another driver who has spun before the
start/finish line on a restart. If
this black flag is requested to be
cleared by driver in question, cleared
by the admins as a result of the
request, then determined in a post-race
review to be unwarranted pursuant to the
rule then driver in question will be
penalized TWO laps, post-race.
-
DRIVERS MEETING
PROCEDURE:
Drivers' meetings will be held at 7:45
PM CST on race nights on Teamspeak, on
the specified channel. Drivers are
required to be connected to the
Teamspeak channel by 7:45 PM. If you're not
in the chat room by then, you may be
required to sit out qualifying for the
race. A minimum of six drivers are
required in the practice session by 8:00
PM in order for the race to be counted
as an official points race.
Otherwise, the race will be counted as a
"fun run" only, and no points will be
awarded. Immediately following the
drivers meeting, the server will be
reset. After reconnecting to the
server, drivers will not be allowed to
disconnect and reconnect again for any
reason during the remainder of the
night's session. Any driver
disconnecting and reconnecting for
reasons other than a server or server
network issue, after the post-meeting
reset but before the green flag is given
will not be allowed a top three finish.
-
CONNECTS/DISCONNECTS
AFTER LOCKDOWN PERIOD HAS BEGUN:
Race officials will make a verbal
announcement to the entire group of
drivers via Teamspeak at 7:55 PM, five
minutes before open practice is
scheduled to end. This
announcement will advise all drivers
that they now have five minutes to
stabilize and "lock-down" their race
server connection. At 8:00 PM the
race server will be reinitialized back
to the "lobby" state for a
period of 60 seconds (ample time for
drivers' connections to stabilize) and the field of
drivers for the night's race event will
be locked upon reentry into the practice
session. No manual connects or
disconnects will be allowed
from this point forward. Any
driver connecting to, or disconnecting
from the race server manually, or
intentionally after the lockdown period
has begun will not be allowed to compete
in the event in question, and will be
ejected if they manually disconnect and
then reconnect after the lockdown period
has begun. However, if a driver is
disconnected due to THROUGHPUT issues
(connection issues) after the Lockdown
period has begun then the driver in
question will be allowed to reconnect,
but is subject to the following
penalties:
1st offense: Loss of any and all
bonus points for current event, sit out
next qualifying session for the current
series.
2nd offense: Loss of any and all
bonus points for current event, sit out
next qualifying session for the current
series, and FIVE point
deduction from event final standings.
3rd offense and additional: Disqualified
and ejected from the
event, sit out next qualifying session,
FIVE point deduction, and automatic last-place finish.
All offenses are counted PER SERIES
only. Multiple offenses per event will
be counted as one offense. Three
consecutive events in a given series
without a throughput disconnect will
erase a driver's most recent offense for
that series.
-
PITTING
PROCEDURES: Any driver
that elects to come down pit road under
yellow-flag or one-to-go conditions
CANNOT improve his position over cars
that did not pit with him. The driver in
question will be responsible for
ensuring that he does not violate this
rule, either by holding up at the end of
pit road, maintaining a reduced pit road
speed or by stopping in his pit area.
Any driver that gains positions
unrightfully due to exploitation of this
condition and does not give them back in
turn 1 when the green flag comes back
out will be penalized 1 lap.
Drivers that are under a black flag
condition CANNOT lay back in order to
get onto pit road just as the green flag
comes out unless they are at the
absolute tail end of the field.
All drivers, except for the absolute
tail-end of the field driver must
maintain pace speed and proper formation
directly behind the car that they are
supposed to be behind, in order to not
affect the position of other cars behind
them. The penalty for violation of
this rule will be either:
a) if the offense is caught and
officials notified during the race, then another
green-flag period BLACK FLAG will
be
issued against the offender. b) if officials aren't notified during
the race, then a one lap penalty will be
assessed against the offending driver,
post-race.
Repeat offenders will be
ejected from the race.
-
PIT ROAD
ENTRANCE: At all
venues and events where there are two
entrance paths to pit lane, drivers will
be required to use the FIRST entrance of
the two. For example, Nashville
Superspeedway has an entrance that
begins in turn 3, as well as an entrance
in turn 4. In that case, you would
enter pit road in turn 3.
See the Penalty Box page of the SSRL
website for penalty description.
-
STARTING LINEUP
PROCEDURE: All races start
straight-up unless the random invert is
in play.
-
TIE-BREAKERS FOR
CHAMPIONSHIPS: In the event
that two or more drivers have the same
number of championship points at the end
of a series, the deciding factor will be
the number of race wins for the current
series' season. In any series that
features a chase for the championship
format and associated regrouping of the
points, then the chase races will be
considered a separate series from the
regular-season events. If there is a tie for
the number of wins in the current series, then the deciding
factor will be the percentage of laps
led for the current series' season. If
there is a tie on the percentage of laps
led, then the deciding factor will be
the number of laps completed for the
current series' season. If there is a
tie on the number of laps completed,
then the championship will be decided by
the number of pole positions won during
the current series' season. If there is
still a tie after all of the above
considerations, then both drivers will
share the championship.
-
PAYMENT OF FINES
DUE:
Once a fine is levied against a driver,
his RaceLM account with the SSRL will be
deactivated and no provisionals will be
allowed to the driver while his account
is in a deactivated state due to
non-payment of fines due. His account will be
reactivated upon settlement of all fines
due. Payment must be either CASH,
in-person to a league admin or via
PayPal donation to the SSRL league. If a
driver's fines are paid by another
person, then it must be noted in the
transaction clearly that the payment
being made is to go towards the specific
driver's fine(s) for the fines to be
settled.
-
DISABLED CAR
ETIQUETTE: Any car that
runs out of fuel, gets stuck in the
grass, can't move due to flat tires, or
otherwise becomes disabled and slows to
more than 5 mph below pace speed must
IMMEDIATELY, upon request from any
driver behind him CALL THE TOW TRUCK or
otherwise remove themselves from the
race track. Failure to comply will
result in:
a) if the offense is caught and
officials notified during the race, then
a green-flag period BLACK FLAG
will be
issued against the offender. b) if officials aren't notified during
the race, then a one lap penalty will be
assessed against the offending driver,
post-race.
Vehicles that run out of gas on the last
lap may not be assisted in any way by
another vehicle in crossing the
start/finish line.
Any driver that assists another disabled
driver by pushing him while under
yellow-flag conditions or on the last
lap of a race will face the
same penalty outlined above.
-
CHASSIS SETUP
AND HARDCORE POLICY -
a. Pro Cup
Series: Chassis setups for
each race will be selected on race night
at 7:30 PM CT using a random draw from a
pool of setups uploaded by drivers that
completed the previous Pro Cup Series
race. The setup pool will be located on
the SSRL Car File Manager, in a special
section called "Pro Cup Series Setups".
At 7:30 on race night, the league
admin will total the digits of the
fastest practice lap, and do a final
approval of all setups that have been
uploaded the previous week. Then, all
setups posted by unqualified uploaders
will be deleted. The remaining setups
will then be sorted in ascending
date/time order based on when they were
posted, with the oldest one at the top
of the list. Starting at the top of the
list of uploaded setups, the league
admin will count down the number equal
to the sum of the digits in the fastest
practice lap as noted previously,
returning to the top of the list as
required and finally landing on the
counted setup. This setup will then be
downloaded from the CFM and loaded on
the race server as the fixed setup to be
used for the current race. The practice
session will then be restarted.
b. Grand
National Series: FIXED FAST
and NON-HARDCORE (All aids allowed). If
setup bottoms-out excessively, we will
stiffen springs evenly on all four
corners to correct the condition. If
engine temps are excessively high, we
will reduce grill tape to correct the
condition. If RPMs are excessively high,
we will reduce differential gear ratio
to correct the condition. All
adjustments will be made on race night
no later than 7:45 pm.
c. Truck
Series: FIXED FAST and
NON-HARDCORE (All aids allowed). If
setup bottoms-out excessively, we will
stiffen springs evenly on all four
corners to correct the condition. If
engine temps are excessively high, we
will reduce grill tape to correct the
condition. If RPMs are excessively high,
we will reduce differential gear ratio
to correct the condition. All
adjustments will be made on race night
no later than 7:45 pm.
d. Huntsville
Speedway Challenge Series:
FIXED CUSTOM SETUP and NON-HARDCORE (All
aids allowed).
e. Tony Walls
200, Alabama Gang 200: FIXED
FAST and NON-HARDCORE (All aids
allowed). If setup bottoms-out
excessively, we will stiffen springs
evenly on all four corners to correct
the condition. If engine temps are
excessively high, we will reduce grill
tape to correct the condition. If RPMs
are excessively high, we will reduce
differential gear ratio to correct the
condition. All adjustments will be made
on race night no later than 7:45 pm.
f. Snowball
Derby: OPEN SETUP and
HARDCORE (Driving aids and visual aids
not allowed).
g. Music City
400: FIXED CUSTOM SETUP and
NON-HARDCORE (All aids allowed) for Pro
Late Model 200. OPEN SETUPS and HARDCORE
for Super Late Model 200.
1
A
server or server network issue is defined as
a condition that simultaneously disconnects
at least HALF of the total number of drivers
originally connected, with the same
symptoms.
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